Time Clouds the Mind Since they say confession is good for the soul, I have one to share. I am not a carpenter. It has been a while, so I might have stayed at a Holiday Inn Express. The wall build out is really not terribly exciting. In fact, detailed pictures of it are pretty […]
Category: Project

Insider’s Look of the Science Fiction Portal
Ed Catmull, the first CEO of Pixar, is a fascinating thinker with some incredible ideas about running a creative team. In one presentation, he was discussing why everyone loved the movie Toy Story. It isn’t because it’s a single great idea, he said, Toy Story is a collection of great ideas. Everyone brought their ideas […]

How to Construct a Portal to Another World
Introduction My grandparents owned a beautiful Victorian home with these heavy, oak pocket doors that separated the dining room from the sitting room. As a child, these doors were quite scary. They were very heavy, so it took a little bit of effort to get them moving — and, once rumbling down their tracks — […]

Win Your DCP (2006)
Take a little Guitar Hero, add a little Mavis Beacon Teaches Typing, throw in some people you know, see if it will blend, and you get Win Your DCP.Surely you are thinking, “what is a DCP?” If not, I am disappointed. A DCP is a document change proposal. When designing by committee, one must submit […]
Antagony (2002)
Several years ago, I was contemplating a career change. I wanted to show that I could start a sophisticated project and see it through to the end…in my personal time. So, I took on one of the most challenging things I could think to do. I wrote a video game. It is far from a […]
Countdown (2009)
In 2009, I had the privilege to travel to Little Rock, Arkansas to visit Fellowship Bible Church. This is the home church of Robert Lewis, the man who created Men’s Fraternity. They had a fantastic production which included a countdown display leading up to their Men’s Frat sessions. I thought that was pretty cool, so […]
Pixie (2010)
As any good parent, I keep a couple of games on my BlackBerry to entertain my kids (and myself) in a pinch. As it turns out, my daughter fell in love with this game called Pixelated (thanks Ebscer). Unfortunately, this game does not exist on the PC…well…it didn’t. So, as a present to my little […]
Traffic (2007)
Traffic is a slight variation on the match-three style game. In fact, there really is no matching. When I started designing this game, I was really not planning on yet another Pipe Dream/Pipe Mania clone. I had something else in mind. Something that is now very elusive. In my mind’s eye, the original game had […]
Wild (2006)
Wild is a three-in-a-row style game. Each time you click, you make a block “wild” and drop three new blocks from the top. I started working on Wild after one of my Snood kicks. The goal was to create an easy to play game that you could play on two levels – you could just […]
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