Introductory Discourse, Disclosure, and Decisions At this point of the project, I had some decisions to make. And, if I am completely honest, I’m not entirely sure I would make the same decisions again. The first big decision was building material. Years ago, I did a project with MDF (medium density fiberboard) and really didn’t […]
Category: Project
How to Build an Air Lock Door (Part 4)
The future is not very practical. The shapes of airlock and science fiction doors are so interesting. The bump outs here and there look awesome. Until I built the door, I never gave it much thought. In movies and television, no one contorts their bodies to get through the portals quicker. Or…when they do, they […]
Just Another Door in the Wall (Part 3)
Time Clouds the Mind Since they say confession is good for the soul, I have one to share. I am not a carpenter. It has been a while, so I might have stayed at a Holiday Inn Express. The wall build out is really not terribly exciting. In fact, detailed pictures of it are pretty […]
Insider’s Look of the Science Fiction Portal
Ed Catmull, the first CEO of Pixar, is a fascinating thinker with some incredible ideas about running a creative team. In one presentation, he was discussing why everyone loved the movie Toy Story. It isn’t because it’s a single great idea, he said, Toy Story is a collection of great ideas. Everyone brought their ideas […]
How to Construct a Portal to Another World
Introduction My grandparents owned a beautiful Victorian home with these heavy, oak pocket doors that separated the dining room from the sitting room. As a child, these doors were quite scary. They were very heavy, so it took a little bit of effort to get them moving — and, once rumbling down their tracks — […]
Win Your DCP (2006)
Take a little Guitar Hero, add a little Mavis Beacon Teaches Typing, throw in some people you know, see if it will blend, and you get Win Your DCP.Surely you are thinking, “what is a DCP?” If not, I am disappointed. A DCP is a document change proposal. When designing by committee, one must submit […]
Antagony (2002)
Several years ago, I was contemplating a career change. I wanted to show that I could start a sophisticated project and see it through to the end…in my personal time. So, I took on one of the most challenging things I could think to do. I wrote a video game. It is far from a […]
Countdown (2009)
In 2009, I had the privilege to travel to Little Rock, Arkansas to visit Fellowship Bible Church. This is the home church of Robert Lewis, the man who created Men’s Fraternity. They had a fantastic production which included a countdown display leading up to their Men’s Frat sessions. I thought that was pretty cool, so […]
Pixie (2010)
As any good parent, I keep a couple of games on my BlackBerry to entertain my kids (and myself) in a pinch. As it turns out, my daughter fell in love with this game called Pixelated (thanks Ebscer). Unfortunately, this game does not exist on the PC…well…it didn’t. So, as a present to my little […]
Traffic (2007)
Traffic is a slight variation on the match-three style game. In fact, there really is no matching. When I started designing this game, I was really not planning on yet another Pipe Dream/Pipe Mania clone. I had something else in mind. Something that is now very elusive. In my mind’s eye, the original game had […]
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